Child Computer Interaction Group


Upcoming Events for UX Practitioners

Child Computer Interaction in India, 13-14th May 2019, Guwahati, see

Research Methods for Child Computer Interaction, 23rd April 2018, Montreal, see


Featured Event – Interaction Design and Children Conference 2019

W4: IDC Methods into Industry and Innovation

Dates: 15 June 2019 Boise Idaho

Important Dates: Submissions due on or before 8th April 2019

Notification of acceptance: 22nd April 2019


Organisers: Janet C Read, Dan Fitton, Gavin Sim, Maarten Van Mechelen, Michail Giannakos, Martha Bjorklund, Suzanne Clarke, Nanna Borum, Steve Perry

Workshop Aims

The Interaction Design and Children (IDC) Community has a long history of innovating methods and techniques for the design and evaluation of technologies for children. Many innovations have been reported in the academic literature but the uptake of methods by industry has been slow and the community has hitherto been slow to consider how best to develop, present and promote their methods beyond academia. The aim of the workshop is to weave together IDC researchers and IDC key personnel coming from the industry, with genuine interest in industry-academia collaboration, into a community interested in building a coherent, high-impact collaboration channel and understanding learner-centered interaction. The goal of the workshop is to encourage a critical discussion and debate about how IDC methods can be further adopted, modified or even extended from the IDC related industry. This workshop is expected to reinforce IDC industry-academia collaboration with an ultimate goal to increase understanding and develop a community of interest that is going to co-develop ideas and novel design approaches that can bring IDC methods closer to the industrial practice.

Call for Participation

This half day workshop on IDC Methods into Industry and Innovation aims to explore the barriers to, and methods for, getting IDC research derived methods into use in industry, with a special focus on getting such methods into small innovation companies. The workshop will explore IDC methods and consider how they could be packaged for industry.

Participants are invited from academia and industry and participation is by submission of a one-piece position paper, outlining your views on the workshop topic, or by a case study paper (max four pages CHI EA format) . Papers should be submitted via email to

At least one member of any submitted paper must attend the workshop and register for the IDC conference. The submitted papers, cases and position papers, will be gathered into an edited volume and there will be an opportunity to extend the papers for a special edition of IJCCI after the workshop.


The workshop organizers represent a selection of IDC and industry experts from research groups, large corporations, education and small companies. The main contact is Prof. Janet C Read from UCLan.  As a primary author of the textbook, Evaluating Interactive Products with Children’, Prof. Read has worked with industries including Vision Objects, France, SAPO, Portugal and the BBC, UK in the design and evaluation of products for children.  The Fun Toolkit is known to be used by industry.  Dan Fitton and Gavin Sim work with Janet Read and have both written method papers for IDC and have worked with the BBC. Maarten Van Mechelen (TU Delft) has focused on involving children at the early stages of technology design, resulting in multiple IDC papers and a workshop at IDC ’17 on analyzing children’s contributions and experiences in  co-design activities. Michail Giannakos (NTNU, Norway) has long experience in the area of learning technologies and children, hehas previousy hosted IDC and organized several workshops and tutorials in the area of Ed Tech. He is known for his work with the IT industry, public sector and various stakeholders (e.g., museums) in Norway. Throughout the years he has collaborated with a variety of industry partners in nationally funded CCI projects. Suzanne Clarke is a member of  BBC Rand D team and previously worked in UX with the CBBC, Nanna Borum is a Design Researcher at Lego in Denmark, and Steve Perry is the research lead at the innovation company Kano Computing.  Martha Bjoklund is head of Lower school at Palm Beach Day Academy and so has responsibility for purchasing and procuring IT products for children as well as having a wealth of knowledge on educational technology design.


0 – 30 minutes: Introductions

30 – 75 minutes: Choose my method, sell my method – practical activity at selling methods to industry

75 minutes – 90 minutes: What industry say – invites to industrial attendees, and videos to inform debate

90 minutes – 120 minutes: Sell my next method – practical activity at selling a DIFFERENT method than the earlier one

120 minutes – 180 minutes: Discussion and Plenary – to result in advice for the community